﻿#pragma once

#include <set>
#include <string>

#include "../ICommand.h"

extern std::set<std::u8string> FriendList;

extern fast_io::vector<aliasList_struct> Friend_playerList;
extern fast_io::vector<aliasList_struct> Friend_friendList;

extern bool FriendCommand_onExecute(const fast_io::vector<std::u8string>& args);
extern ICommand FriendCommand;